Portals
Types & Technology
A description of the different weather, or atmospheric, or energy conditions, objects and their properties, and what technologies generate portals.
Portals are generated by a variety of environmental conditions, unique objects, and advanced technologies. These gateways generally bridge two different locations in space, time, or parallel dimensions.
Portal Types
There are two types of portals:
⁃ Natural Portals
⁃ Artificial Portals (technology)
Portals can transport your consciousness separately without your physical body, or with your “physical” biological body and its consciousness.
Weather and Atmospheric Conditions
Natural Portals
Natural, chaotic, and dramatic weather is often used to hide or create or naturally generate ephemeral portals.
- Portal Storms:
These are natural atmospheric events that, much like a hurricane, affect space-time. They occur on planets or moons, often in areas already damaged or weak in space-time, scattering portals and rifts throughout the atmosphere.
- Damaged Spacetime Zones:
Portals can appear as invisible, thin cracks in the air, or as large, glowing waves, common during high-energy atmospheric disturbances.
- Magnetic Field Anomalies:
Severe weather and geomagnetic solar flares can create “hidden” portals in Earth’s magnetic field, connecting it directly to the Sun and other locations.
- Environmental Pressure Differences:
A permanent portal between two different environments (e.g., a cold mountaintop and a warm beach) or a planet’s atmosphere meets a liquid, such as a lake, which can be formed by massive air pressure differences (choked flow) that, once initiated, require intense, specialised energy to remain stable. Natural places of magnified energies. Indicators being twisted and distorted tree growth. Misty atmospheres below rainbows sometimes create like a vapour curtain or natural portal.
Energy Conditions
- Muons, Neutrinos and Leptons /Exotic Particles:
High concentrations of exotic subatomic particles, such as Muons, Neutrinos, and Leptons, can warp space, creating portals and rifts.
- Gravitational Lensing/Black Holes:
Portals exist within or around black holes, exploiting extreme gravity to bend spacetime. Also, magnetic flux/field lines creating “black spots” on the surface of the sun. These are portals to multiple destinations via the white hole Einstein Rosen-bridge physics to a black hole being at the other “end” of the white hole folded spacetime bridge.
- Energy Converters:
Some portal devices act as “Perpetual Motion Machines,” siphoning aether or air, or energy from high-pressure areas (like a planet’s surface) to low-pressure areas (like space). Using ionic power conversion into dialectic power and magnetic manipulation. Inducing an envelope of spiral magnetic vortex like a wormhole.
Objects and Their Properties
Many portals are anchored to physical objects that serve as gateways between worlds.
- Liminal Household Objects:
Doors, wardrobes, mirrors, and tunnels commonly act as portals, acting as “liminal spaces” that separate ordinary reality from a magical or alternate realm. Creating “edges” provides that liminal space, such as door frames and edges of objects.
Depending on atmospheric conditions brick walls and crystal matrix of building material can absorb light and replay it back like a portal to a previously recorded spacetime.
- Magical/Ancient Artefacts:
Amulets, rings, or books can be used to open gateways. Such as speaking and spell casting (mantra) or other forms of sound. Ancient artefacts also have technological components to them that work with the sun or other ways of harnessing free energy. Crystals that are encoded with information are also used like a key card to dial up destinations or unlock specific portal access routes.
- Mirrors
Mirrors and lakes are reflective surfaces that also bring out our own reflective self. They are locations where light reflects more uniformly over a flat surface, like a viewing mirror, or a harmonic unified reflective surface, like the smooth water with little disturbance in a lake.
When you look from the perspective of a physicist, you notice that bodies of water or any liquid has its own gravity. Different liquids have different densities. So, much like the world of a blackbird will be completely different from the world of a deep sea squid. They are two different realms, or dimensions. If you think about it, where the water meets the sky, where the lake water meets the atmosphere, there is a clear division, and each realm or dimension has its own properties and its own lifeforms. Some cannot survive in the other dimension or realm, but too some life can exist in both realms, so can travel between. Same for the difference between the solid land and the water, there is a change of elemental configuration, making them different realms on their own right. So lakes also reflect back on the undersurface of the water, acting like a two-way mirror. Many ancient cultures think of water as a passage to the spirit realm or can journey the soul back to their ancestral home leaving offerings or build rafts for burning with the ancestor on it.
Mirrors can transport small objects through them, both organic and inorganic.
They can also display the other realm like a screen, showing the viewer a view into the mirror of what is on the other side of the portal.
Also mirror portals can reflect back to the viewer their own realm but with extra-dimensional and inter-dimensional properties, so the reflection shows other beings or entities from other realms are interacting in your own dimension where you are, and you are only able to see them in the mirror’s reflection, for example inside the room where you are looking in the mirror.
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Facing Mirrors
Two mirrors facing each other also create 3 portals, with your spacetime portal being in the middle, so it’s not advisable or recommended to place two mirrors facing each other.
It is important to understand that “physical” objects, in this example but applied to all physical things, like a full length mirror, or a bathroom or a make-up mirror, are not actually “physical” at all, they are just clusters of atomic energy bonds held together in an electromagnetic cloud, and we call these solid material physical objects.
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Mirrors, as Screens, as Portals
The Scrying dish is an ancient object that is used by some to “see” or “look” into other realms and dimensions. It consists of a bowl made from the mineral Jet or obsidian and filled with spring water. The reflecting water has a black backdrop that then absorbs light and allows more visibility of the water’s reflection. The modern-day equivalent is the large flat screen television set you have at home, and the screen on your mobile phone is also a type of Scrying dish. A surface of uniform light or dark that is also reflective.
You can use the phone to access all sorts of digital realms good and evil, as you can get lost in scrolling like the equivalent of back rooms, or lost in a maze. You can also get lost in the matrix and its worlds within worlds, which is the internet and the digital realm.
Not only that but you can get entangled in the digital realm that then impacts your physical realm.
Sometimes people see shadow figures in the flat screen televisions, showing different properties of light reflected in their flat screen. These shadow figures appear when the screen is off, sometimes blurred edges and sometimes not. So screens by their technologies, can be portals too but more representational of what’s in the portal and not as able to “come-through” the screen into our location. So more representing a different realm intertwined amongst our own realm and acts as a window into that dimension interwoven with ours.
Ancient mounds, earthworks and landscapes constructed circular moats around a central island to reflect the sky. These were also seen as divine portals and the centre island as its own sacred realm within the divine circular ring reflecting portal. Also, a form of ancient technology and planetary dynamics for creating portals on geomagnetic locations in the landscape. Most if not all required water or running water to operate.
The Mirror Dimension: Some realms are designed for portals, allowing sorcerers or travellers to manipulate these to get from point A to point B. They are like pockets in spacetime that are equivalent to doorways. Like using a mirror to open up and step through.
- Ouija boards
Originally the concept was brought to earth by regressive non-human sentient beings from the Orion star constellation via Saturn then Earth.
Are considered dangerous due to risks of, or beliefs in, summoning negative entities, causing severe psychological distress, and fostering dangerous obsession. Reported dangers range from intense anxiety and hallucinations to claims of demonic possession and potential, uncontrollable “spiritual” harassment or physical accidents. These are true events and the media use the word “claims” because they do not want the public to know the device is dangerous. Many regressive beings or lower regressive entities and demonic entities can enter trans-dimensional space and gain access into yours. Then start a campaign of violence and harm, even causing death. So, you can also get regressive extraterrestrials using the same types of technology.
Dangers often stated include:
- Psychological Impact: Users may experience severe fear, panic attacks, or anxiety, particularly if they believe they are being targeted by negative entities.
- Negative Entity Attachment: The board acts as a portal, allowing malevolent spirits, demons, or negative energies to attach themselves to players or locations, causing disruption and fear.
- Obsession and Misinformation: Users may become obsessed with the board, trusting it over rational thought, leading to poor life decisions, broken relationships, or, as described, a belief in false information about health or the future or about another person.
- Mental Instability: Many accounts suggest that the emotional toll of playing can lead to confusion, paranoia, or even hallucinations.
- The “Ouija” Effect: While scientific explanations point to the “ideomotor effect” (subconscious muscle movement), believers feel this is a way spirits manipulate users, causing it to feel like the board is moving on its own.
I very strongly advise never to use one at any time no matter the reason!
For those arrogant or foolish enough to play with one, these are some of the safety guidelines recommended by Practitioners:
- Never play alone.
- Always close the session by moving the planchette to “Goodbye.”
- Do not ask questions about sickness or death.
- Use protection methods like salt or, as suggested by this Reddit user, sage to cleanse the space.
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Portal Technology
Quantum physics makes possible the technology to create stable, controlled, and safe (or sometimes unsafe) transit.
- Wormhole Generators:
Machines that create artificial Einstein–Rosen bridges allow for near-instantaneous travel across vast distances. Often “Poseidon’s weapon” is used to describe how the aether can be stirred around into a vortex, like water going down a plughole. Many extraterrestrial craft use this form of travel. Depending on the technology the travel from Realm A to Realm B can be instantaneously done, but also travel by wormhole can take longer than instantaneous travel from one to the other, which is beyond “hyper-speed” and is more trans-dimensional or interdimensional travel, as there is no space between location A and location B. Such as a Stargate.
- Stargates/Jumpgates:
Massive, ring-shaped structures that create artificial portals allowing for one-way or two-way transportation of matter between distant points. Can be constructed inside or on planet’s surface, in orbit, or inside a craft. These gates require coordinates that can attune the gateway to the correct matching frequencies of their destination gateway locations. Some Stargates can dial-up to multiple locations. Some remain permanently open (no restrictions) and some are only activated (opened) as and when needed.
- Farcasters:
Specialised technology that connects, for example, the rooms of a single house to different, distant planets. Can construct a room with the technology or can be brought into a room to make it a portal node. Sometimes called “Jump-rooms”.
- Rift Generators:
Devices that tear space-time to pull in nearby objects or to create a transport gateway. In simplistic terms a hole is created using magnetic properties of Aether or very high-powered electromagnetic devices that create a bubble or lens between dimensions or locations in spacetime.
- Quantum Spatial Entanglement:
A more “hard” sci-fi approach, where portals are created by manipulating quantum states of space itself. Using high powered electromagnetic field bubbles to travel time and space. Using the Heisenberg’s non-locality principle (no here or there).
- Jump Rooms:
Located out of the public view and within highly restricted access zones of governments and secret military complexes housing jump rooms.
An elevator type box that individuals get into, that then deforms into a cylindrical form while travelling inside to a different destination in a manipulated warped spacetime and deforms back into a box like compartment once destination is reached.
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Portal Locations around the world
Ancient and Energetic Sites
- Gate of the Gods (Aramu Muru), Peru: A 23-foot flat rock face with a small “doorway” carved into it, near Lake Titicaca. Local legend describes it as a gateway to the lands of the gods.
- Stonehenge, England: A famous megalithic monument believed by some to be located on a convergence of 14 ley lines, acting as an energy vortex.
- Sedona Vortexes, Arizona, USA: Known for its red rock formations, this area is believed to have highly concentrated, swirling energy, making it a popular spot for spiritual and metaphysical “doorways”.
- Mount Shasta, California, USA: Linked to myths of a hidden city beneath the mountain, glowing orbs, and inter-dimensional beings.
- Great Pyramid of Giza, Egypt: Often considered to be built with impossible precision for its time, some theorists suggest it was a power source or portal.
- Abu Ghurab, Egypt: Known as the “Sun Temple”. It’s believed by some to be an ancient, high frequency “stargate” for communicating with cosmic beings.
- Machu Picchu, Peru: A high-altitude Incan (Atlantis colony) citadel frequently mentioned as a spiritual energy point.
- CERN Hadron Collider, Switzerland.
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Mysterious Geographic “Hotspots”
- Bermuda Triangle, Atlantic Ocean: The classic location for disappearing ships and planes, the undersea pyramid there is creating a “doorway” to another world.
- The Devil’s Sea, Japan: Similar to the Bermuda Triangle. This region in the Pacific is renowned for sailors encountering strange phenomena.
- Bridgewater Triangle, Massachusetts, USA: A hotspot for UFO, Bigfoot, and strange phenomena, often deemed a “thin” spot between worlds.
- Lake Baikal, Russia: Known for its extreme depth, residents report strange lights and underwater beings.
- Hessdalen Valley, Norway: Famous for unexplained, intelligent-acting glowing orbs of light.
The Biological Vessel Portal
Organic Portals
A television is designed to display different patterns of light,
so it requires a flat screen to display the patterns of light,
it needs electric power to generate the picture,
and a signal from the source’s broadcast station to display what is on the channel (programs) on the screen.
Humans and all living things are not really that much different.
A human is much like the screen of a television, in the sense that each living being emits light, each person emits the pattern of light that is their broadcast signal. Their rendering of the physical visible out of the aether. The signal comes from Source and is displayed in light as a “person”. Each signal or channel broadcast is unique and a different set of light patterns to any other. So, each human is an individualised broadcast of Source through the channel of their D.N.A..
The same electrical power, but different components, yet the same principle that biological vessels, or living entities, are like projections of holographic light point clouds of potential, and as we know in physics there is no such thing as solid objects or matter.
Face Shape Shifting
So to explain why people’s faces and demeanour changes literally when they are possessed by a regressive or demonic entity, is to say in simple terms, that the individual has sunk down into lower frequencies through their thoughts and choices of behaviours. Which then is a weaker broadcast “signal” from Source that can be hacked and intercepted by other entities and then broadcast as a different signature, one of a demonic smile, or even a complete change in the physiology of the person of their face into a different entity that is hacking their channel. So, this helps to explain that people, yes you are a portal yourself in your own right. You are converting the concept of you in your mind into the visible version of that in light form.
I can provide links to videos of these phenomena, but not if you are a nervous or anxious person. And for educational purposes only. Also, only if you accept prior responsibility for how you respond to viewing the material and for asking to see it.
Conversion
Everyone is a living portal, the ideas you have, and inventions, all start off in your mind. They then motivate you to bring the necessary resources together to then construct a physical version. You have brought your non-physical idea into the physical realm. So in the way we can tap into inspiration or ideas that are non-visible and non-physical, and then materialise them into the physical realm is an example of one aspect to being an organic biological portal.
We carry our own time bubble around us too. Some people are never on time and are always running late by default, that’s just who they are, some people are always arriving early, we all have our own time zone around us that we bring with us. The same as our charisma and personality and unique light.
So people, yes you! Are portals. You are the whole of Source concentrated into an expression of light that Source (you) creates individually. You are the broadcast into the living visible, “physical” realm, this broadcast is from the spirit realm, the etheric realm, the unseen world through the human senses is a universe that’s within you. You emerge from this unseen realm into the seen realm constantly, a portal from Source, spirited into light, which we all can see. In your mind there is an idea of you. Your ideas and thoughts then generate collapsing frequencies, from potentials to visible actualisation. Bringing from one realm the unseen, through into another realm, the visible.
This is why we are able to “Astral Travel” from one realm to another, or “remote view” a location in any time of space. This is why we travel between 2 realms every day when we go to sleep. So humans are also portals, we can be in multiple realms at once and we can transport ourselves into and out of them also.
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